// koth_aztec_b1.res - created with RESGen v2.0 RC1. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (47): gfx/env/mk_fire1bk.tga gfx/env/mk_fire1dn.tga gfx/env/mk_fire1ft.tga gfx/env/mk_fire1lf.tga gfx/env/mk_fire1rt.tga gfx/env/mk_fire1up.tga models/dod_temple/deadaxis.mdl models/flo_tree_anim.mdl models/mabirint/stand_fire.mdl models/mapmodels/ae_medbush.mdl models/mapmodels/arc_flower.mdl models/mapmodels/aztec_statue.mdl models/mapmodels/bong.mdl models/mapmodels/flo_cart.mdl models/mapmodels/flo_grass2.mdl models/mapmodels/flo_grass_v2.mdl models/mapmodels/har_grate.mdl models/mapmodels/hay.mdl models/mapmodels/pot_leaves3.mdl models/mapmodels/torchh.mdl models/skull.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/koth_aztec_b1.bmp overviews/koth_aztec_b1.txt sound/ambience/erriewind.wav sound/ambience/gerareasecure.wav sound/ambience/lava_bubbling.wav sound/ambience/usareasecure.wav sound/ambience/waterfall_low.wav sound/mapsounds/dog1_drips.wav sound/mapsounds/mkr1.wav sound/mapsounds/mktheme.wav sound/mapsounds/trg_0fatality.wav sound/mapsounds/trg_final.wav sound/mapsounds/trg_mkexcellent.wav sound/object/object_taken.wav maps/koth_aztec_b1.txt overviews/koth_aztec_b1.txt overviews/koth_aztec_b1.bmp sprites/caparea.spr sprites/fire.spr sprites/firespr.spr sprites/fog1.spr sprites/obj_tnt.spr sprites/obj_tnt_sm.spr sprites/spinning_coin.spr trg_aztec.wad