// dod_magic_museum.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (52): dod_anzio.wad dod_avalanche.wad dod_caen.wad dod_chemille.wad dod_donner.wad dod_escape.wad dod_falaise.wad dod_flash.wad dod_flugplatz.wad dod_forest.wad dod_glider.wad dod_kalt.wad dod_merderet.wad dod_northbound.wad dod_saints.wad dod_vicenza.wad dod_zalec.wad gfx/env/avabk.tga gfx/env/avadn.tga gfx/env/avaft.tga gfx/env/avalf.tga gfx/env/avart.tga gfx/env/avaup.tga magic_museum.wad models/mapmodels/arc_bush.mdl models/mapmodels/arc_fern.mdl models/mapmodels/arc_flower.mdl models/mapmodels/arc_xer_tree1.mdl models/mapmodels/bookcase_green.mdl models/mapmodels/bord.mdl models/mapmodels/bunny.mdl models/mapmodels/by_statue_snow.mdl models/mapmodels/couch1bl.mdl models/mapmodels/dod_jagd_statue.mdl models/mapmodels/end_table1.mdl models/mapmodels/flo_churchlight.mdl models/mapmodels/flo_grass.mdl models/mapmodels/flo_grass2.mdl models/mapmodels/horse_statue.mdl models/mapmodels/m3_parkbench.mdl models/mapmodels/shelves_wood.mdl models/pred_plant.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_magic_museum.bmp overviews/dod_magic_museum.txt sound/ambience/germanwin.wav sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sprites/muzzleflash2.spr