////////////////////////////////////////////////////////// // // // wps for shrikebot http://dodclassic.blogspot.de/ // // // ////////////////////////////////////////////////////////// // // Res file // // Map Name : dod_kalt_v2 // // RES from Ch40$Kr!3[GER] // ////////////////////////////////////////////////////////// dod_kalt.wad gfx/env/killertomatobk.tga gfx/env/killertomatodn.tga gfx/env/killertomatoft.tga gfx/env/killertomatolf.tga gfx/env/killertomatort.tga gfx/env/killertomatoup.tga halflife.wad hlbasics.wad maps/dod_kalt_v2.txt models/mapmodels/barbed_wire.mdl models/mapmodels/bulb.mdl models/mapmodels/door1.mdl models/mapmodels/flags.mdl models/mapmodels/pine_tree.mdl models/mapmodels/posts.mdl models/mapmodels/sandbag_gib.mdl models/mapmodels/sandbags.mdl models/mapmodels/sherman.mdl models/mapmodels/window1.mdl models/mapmodels/zalec_snowhill.mdl overviews/dod_kalt_v2.txt overviews/dod_kalt_v2.bmp sound/ambience/burning1.wav sound/ambience/dodambience5.wav sound/ambience/gerareasecure.wav sound/ambience/germanwin.wav sound/ambience/gerobjectivesecure.wav sound/ambience/gerpointcaptured.wav sound/ambience/usareasecure.wav sound/ambience/usobjectivesecure.wav sound/ambience/uspointcaptured.wav sound/ambience/uswin.wav sound/ambience/waterfall3.wav sound/buttons/latchlocked2.wav sound/weapons/garand_shoot.wav sound/weapons/k43_shoot.wav sprites/flames.spr sprites/glow01.spr sprites/mapsprites/caparea.spr sprites/mapsprites/fire.spr sprites/obj_tnt.spr